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That alone doesn’t seem particularly novel; Flash game creators proliferate on Deviant Art.

But Pacthesis’ games catered to a specific audience of tween and teen girls.

Though many wanted to know more, she only revealed her face in drawings.

After creating eight dating sims and two point-and-click adventure games in a two-year period, Pacthesis all but vanished from her Deviant Art and Tumblr without explanation.

And more than that, the name recalls a specific time in these young, female fans’ lives: when they discovered a world of games developed by, and made for, people just like them.

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Her real-life friends chimed in, helping her make podcasts (dubbed Pacthecasts) and manage the fan groups.Keeping personal details close to the vest was common during the nascent days of social media, when signing up for a service did not require using a full name.(Amy was the name on her profile, though she never divulged more than that.) She kept her identity secret, which was understandable, considering she was a high school student at the height of her popularity.There were Deviant Art fan groups dedicated to her.People drew fan art, and not just of her characters — but of her, based on her own sketched avatar.

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